When there are multiple NPCs with the same name, this becomes very inaccurage, since it has no way of knowing if the one that died was the same one that you cast the spell on intitially. * /chron kill - If toggled true, Chronometer will stop bars when the NPC or player the spell was cast on dies. * /chron test - Runs some test bars so that you can adjust the other options more easily Use $s for spell name and $t for the target's name. ** /chron bar text - Sets the text to be displayed on the bar. ** /chron bar width - Sets the width of the bars.
** /chron bar textsize - Sets the size of the bar text. ** /chron bar textcolor - Sets the color of the bar text. ** /chron bar height - Sets the height of the bars. ** /chron bar color - Sets the default bar color (may be overriden for certain spells). ** /chron bar bgcolor - Sets the color of the bar background.
** /chron bar bgalpha - Sets the transparency of the bar background. ** /chron bar reverse - Toggles reversing the bars (filling up instead of emptying out). ** /chron bar texture - Sets the texture used for the bars If toggled false, Chronometer's bars appear below the anchor and grow downwards. ** /chron bar growth - If toggled true, Chronometer's bars appear above the anchor and grow upwards. ** /chron bar scale - Sets the scale of Chronometer's timer bars * /chron anchor - Shows or hides the anchor to which Chronometer's timer bars are attached * /chron config - Shows a GUI configuration for Chronometer Chronometer uses the Ace2 framework, including CandyBar for the timer bars themselves.Ĭhronometer is still undergoing heavy development, so please bear with me! You can see exactly how long is left on your spells so that you know when they're fading so that you can recast or do whatever else it is you need to do. Chronometer tracks spell effects (HoTs, DoTs, buffs, debuffs, etc.) that you cast.